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Re: Please allow me to introduce myself ...

 

Hi again,

Game developer/company relationships:
Do we already have something going on, or do I start from scratch?
Any leads?

Cheers,
Dedoimedo


> So Simon, how should we put the new guy to work?
>  :)
>
> Dedo, I think our 2 key points that we need to work most are
>
> 1. Game developer/company relationships.
>
> 2. Editorial work.
>
> We need to develop relationships with the companies and devs we have pages
> for. Understand their direction, understand where they are going, and what
> they are doing, so that we can better categorize, define, and inform on
> our
> pages what those games do. This will require im sure quite a bit of email
> work, but Im sure you can do it.
>
> Editorials....keep writing them. :)
>
> Simon, other thoughts?
>
>
> On Thu, Dec 25, 2008 at 8:50 AM, Simon Rosenaa
> <polarbeardk@xxxxxxxxx>wrote:
>
>> Hi, welcome to UGA :-)
>> I'm Artificial Intelligence (forum name), guide maker and much more.
>> Pleasure to have you on the team.
>>
>> regards
>> Simon Rosenaa
>>
>> On Sun, Dec 21, 2008 at 6:26 PM,  <webmaster@xxxxxxxxxxxxx> wrote:
>> > Hi all,
>> >
>> > I am the new team member. Hopefully, we'll make nice things together -
>> > well, you already have.
>> >
>> > I'm here after meeting compiledkernel on Ubuntu forums, after
>> discovering
>> > that we shared a passion - Games, and Linux games in particular. Like
>> you,
>> > I strive to make Linux gaming more known to the public, more popular,
>> more
>> > friendly. UGA seems like the right platform for such ideas.
>> >
>> > So, let me introduce myself. Here's the semi-long version. Some of it
>> is
>> > purely personal, professional and irrelevant, but you might want to
>> know
>> > about the new kid on the block, apart from the fact he likes games.
>> >
>> > I'm male, 30.5, married, working as Linux Systems Expert / Systems
>> > Programmer in a big company (Think IBM, Google, HP, Intel, one of
>> those
>> > :)), hacking and optimizing the kernel. Used to work as a physicist in
>> > medical industry; this is my university education, btw. Linux started
>> as
>> a
>> > hobby and turned into a profession. I'm also a certified LSA, got
>> LPIC-1
>> > and am working on LPIC-2, got the first exam done, and SANS GSEC. I'm
>> > skilled in quite a few programming languages, although more from the
>> > scientific point of view than pure coding.
>> >
>> > Linux-wise, I'm trying to bring Linux to the masses any which way
>> > possibly, but mainly by patience and thorough work. To this end, I'm
>> > writing a series of books on Linux. I'm also maintaining a website,
>> > dedoimedo.com, which some of you may have visited before. It's a
>> fairly
>> > popular site, with 5,000 daily hits on average and spikes up to 20,000
>> on
>> > good days.
>> >
>> > My favorite distros are Ubuntu and openSUSE on desktop, CentOS on
>> (home)
>> > server, I work mainly with SLES (and some Redhat), and have used,
>> tested
>> > and reviewed more than 100 distros.
>> >
>> > Games-wise, have played them since I got dexterity in both my thumbs.
>> > Naturally, most of it revolves around DOS and Windows, but I have
>> recently
>> > been paying more and more attention to Linux gaming, which is where
>> our
>> > paths cross.
>> >
>> > Like other Linux topics, I think the Linux gaming should be advanced
>> with
>> > care and love and patience, mainly among the Windows users, since
>> Linux
>> > users hardly need any convincing. I believe the bulk of effort should
>> be
>> > placed where the popularity and awareness to Linux is the least. I
>> also
>> > think that any crusader-style approach is counter-productive to the
>> cause.
>> >
>> > I hope to bring more focus to Linux gaming via my own work at the
>> website,
>> > community effort in various forums, including gaming forums where I
>> > actively participate, but also, if possible, working with developers.
>> As
>> a
>> > crude example, well, quite a few games lack PR, beginning with
>> websites
>> > via poor documentation. Furthermore, some genres are overdeveloped,
>> while
>> > others are neglected. Quite afew Linux games lack a storyline, which
>> makes
>> > them seem shallow.
>> >
>> > I hope to change this / see this changed.
>> >
>> > That would be it for my first mail. I hope I was clear and cohorent
>> > enough. Hopefully, we can do nice things together.
>> >
>> > Cheers,
>> > Dedoimedo
>> >
>> >
>> > _______________________________________________
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>> <https://launchpad.net/%7Euga>
>> > Post to     : uga@xxxxxxxxxxxxxxxxxxx
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>> <https://launchpad.net/%7Euga>
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>> >
>>
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>>
> _______________________________________________
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>





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