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Message #00050
[Branch ~dvonnteam/qttt/trunk] Rev 57: 1. Implemented some defensive feature that I'm too tired to explain now. They fixed the lost game...
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revno: 57
committer: Valentin Hirschi <Spooner@Valentin-Hirschis-MacBook-Pro.local>
branch nick: dvonn4ever
timestamp: Sat 2011-10-29 07:32:46 +0200
message:
1. Implemented some defensive feature that I'm too tired to explain now. They fixed the lost game but they are a bit dodgy and basically "emulate" one additonal depth level.
2. Also now set 5ms time threshold and 1000ms emergency time since the validation game on CC were scaringly slow.
modified:
Board.cpp
Board.h
Dvonn4ever.cpp
Param.cpp
Param.h
invincible.py
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