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[Branch ~dvonnteam/qttt/trunk] Rev 56: 1. Fixed a small but (well more inconsistency) in previous version where the VetoMode 1 was not a...

 

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revno: 56
committer: Valentin Hirschi <Spooner@Valentin-Hirschis-MacBook-Pro.local>
branch nick: dvonn4ever
timestamp: Sat 2011-10-29 04:14:45 +0200
message:
  1. Fixed a small but (well more inconsistency) in previous version where the VetoMode 1 was not a continuous weighting 4-line but a 1.0f or 0.0f (so pass or not pass.)
     So it is now fixed and the continuous mode is now VetoMode=1. However it seems worse than just having a pass or no-pass rule. So the Veto mode based on the sum of the
     opponent probability but yielding only 0.0f or 1.0f is not VetoMode 2 (and the default one as well since it seems best).
     The two others, yet unstested are VetoMode=3 and VetoMode=4.
  
  2. Invincible.py now correctly reckognize some specific fake ties.
modified:
  Board.cpp
  Board.h
  Dvonn4ever.cpp
  Param.cpp
  invincible.py


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