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ordering effects

 

Here's one for you guys to chomp on.

I'm not sure how ct is handling it, screen scraping, or calling a window control, since we can't see those scripts.
but jaws users have always had trouble getting effects to go in a certain order on a track or bus strip.

I usually resort to window-eyes and it's slightly better precise mouse movement, well jaws can do, it too, but when pixel poking, I'll give the nod to window-eyes, and click right above or below the effect in question and eventually I manage to get the eq before or after the compressor, or how ever I want it.

I always preach to beginners to just give an entire bus to an effect, and just order your buses, very easy, then you can disable it and see gain staging and such, but sometimes you just want a simple effects chain on a single bus, like a comp, and de esser, in that order.

so how easy would it be to make nvda to have some facility to order effects?

 I imagine this would be pretty complex, but any ideas?

Efen withwindow-eyes it's a real pain to click just that right spot, even if you are above and to the left, that doesn't mean ;your always going to get the effect in prior, and same for underneath and to the right, there seems to be a magic spot you have to click on either side, and sometimes it takes a few swings at it.

then I save those templates, man those are life savers for time.

Ok, what do giant brained programmer primates say? ha ha?



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