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[Bug 273498] [NEW] Render to texture support is 8-bit only

 

Public bug reported:

To work on multiple GLs, the render to texture support in Firtree has
been hardwired to 8-bit. This means we lose precision and clamp pixel
values. This should be made configurable and exposed via the
ImageAccumulator API.

** Affects: firtree
     Importance: Undecided
     Assignee: Rich Wareham (richwareham)
         Status: Confirmed

** Changed in: firtree
       Status: New => Confirmed

** Changed in: firtree
     Assignee: (unassigned) => Rich Wareham (richwareham)

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Render to texture support is 8-bit only
https://bugs.launchpad.net/bugs/273498
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Status in Firtree: A generic image processing framework: Confirmed

Bug description:
To work on multiple GLs, the render to texture support in Firtree has been hardwired to 8-bit. This means we lose precision and clamp pixel values. This should be made configurable and exposed via the ImageAccumulator API.



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