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Message #00001
[Bug 273498] [NEW] Render to texture support is 8-bit only
Public bug reported:
To work on multiple GLs, the render to texture support in Firtree has
been hardwired to 8-bit. This means we lose precision and clamp pixel
values. This should be made configurable and exposed via the
ImageAccumulator API.
** Affects: firtree
Importance: Undecided
Assignee: Rich Wareham (richwareham)
Status: Confirmed
** Changed in: firtree
Status: New => Confirmed
** Changed in: firtree
Assignee: (unassigned) => Rich Wareham (richwareham)
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Render to texture support is 8-bit only
https://bugs.launchpad.net/bugs/273498
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Status in Firtree: A generic image processing framework: Confirmed
Bug description:
To work on multiple GLs, the render to texture support in Firtree has been hardwired to 8-bit. This means we lose precision and clamp pixel values. This should be made configurable and exposed via the ImageAccumulator API.
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