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"_FSGetCatalogInfo", referenced from:
Wm3::System::GetPath(char const*, char const*)in miniWm3.os
Wm3::System::GetPath(char const*, char const*)in miniWm3.os
Wm3::System::GetPath(char const*, char const*)in miniWm3.os
"_GetProcessBundleLocation", referenced from:
Wm3::System::GetPath(char const*, char const*)in miniWm3.os
"_GetCurrentProcess", referenced from:
Wm3::System::GetPath(char const*, char const*)in miniWm3.os
"_FSRefMakePath", referenced from:
Wm3::System::GetPath(char const*, char const*)in miniWm3.os
BTW we don't use Wm3System.h ourselves at all, it is there because the
sthings we use (Vector3, Quaternion etc) include that file for some
memory-related routines. I wanted to keep the files as they are
originally in case we ever upgrade to newer wm3 version, but that
doesn't seem very likely at this moment anyway. So you can probably just
delete GetPath from the header and .ccp file and see if it compiles. If
it doesn't, it isn't really needed.
HTH, V.
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