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InteractionDispatchers(
[EngineUnit('InteractingSphere2InteractingSphere4SpheresContactGeometry'),],
[EngineUnit('InteractingSphere2InteractingSphere4SpheresContactGeometry'),],
[EngineUnit('InteractingFacet2InteractingSphere4SpheresContactGeometry'),],
[EngineUnit('InteractingBox2InteractingSphere4SpheresContactGeometry'),],
[EngineUnit('SimpleViscoelasticRelationships'),],
[EngineUnit('Spheres_Viscoelastic_SimpleViscoelasticContactLaw'),],
),
Hi, you should put geometry, physics and constitutive law engines
together in the list, like this ( I updated the wiki page with your
engines, it is perhaps more readable):
InteractionDispatchers(
[
EngineUnit('InteractingSphere2InteractingSphere4SpheresContactGeometry'),
EngineUnit('InteractingFacet2InteractingSphere4SpheresContactGeometry'),
EngineUnit('InteractingBox2InteractingSphere4SpheresContactGeometry'),
],
[
EngineUnit('SimpleViscoelasticRelationships'),
],
[
EngineUnit('Spheres_Viscoelastic_SimpleViscoelasticContactLaw'),
]
)
HTH, Vaclav
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