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Message #00017
Re: Future plans regarding Android Developer Challenge 3
I had no idea of the difficulties of porting Python/pygame to Android
until now, and so thanks for pointing this out. Yeah I was hoping
that it would be a relatively painless, but of course it's not, but
that's fine. Now knowing that information though, it doesn't look
like USF will be able to compete in that contest like I wanted, if it
means we also would have to port so many other things. I did think
about those technical details before too, but did not (like you did)
actually look into it - I assumed pygame was ported, SDL, etc, but I
guess not. Oh well. Good pointing this all out though - a lot of
time might have been wasted otherwise.
On Mon, Mar 1, 2010 at 10:55 AM, Edwin Marshall <aspidites@xxxxxxxxx> wrote:
> While it is great to have enthusiasm, it wouldn't be practicle to port USF to Android, because the barrier to entry, given the programming langauge of choice, is far to great, as explained below.
>
> Python on Android
> First of all, Python only runs on Android via the Android Scripting Environment[1]. Second, aside from basic dialogs and data entry, there aren't really any gui elements ready for ASE, unless we are willing to manually port them (a task for which I have neither the experience or technical know-how)[2]
>
> Pygame on Android
> While it does look like SDL, a dependency of pygame, compiles fine under android[3] with some work, it doesn't look like the pygame library itself has yet been ported, meaning any continued work on USF is pointless assuming the point is to get it running on Android.
>
> I'm certainly not opposed to USF running on mobile platforms, I just don't see it happening (this year) for Android. In fact, from a few brief searches it seems the only feasible way to develop a game for Android is in C++ or Java.
>
> Alternatives
> Conversely, getting USF to run on Symbian* would be a far easier task, considering it already exists[4]. Plus, there are far more phones available for symbian than Android[5].http://www.symbian.org/devices
>
> Perhaps there are other competitions to which USF are best suited?
>
> [1] http://code.google.com/p/android-scripting/
> [2] http://stackoverflow.com/questions/2233631/can-i-port-my-existing-python-apps-on-ase
> [3] http://jiggawatt.org/badc0de/android/index.html#sdl
> [4] http://code.google.com/p/pygame-symbian-s60/
> [5] http://www.symbian.org/devices
>
> * or Maemo(http://maemo.org) for that matter. In fact, I've already got it running on this platform
>
>> -----Original Message-----
>> From: davidpkilgore@xxxxxxxxx
>> Sent: Sun, 28 Feb 2010 09:47:14 -0800
>> To: usf-team@xxxxxxxxxxxxxxxxxxx
>> Subject: [Usf-team] Future plans regarding Android Developer Challenge 3
>>
>> Hello
>>
>> I just wanted to inform listeners about my future intentions regarding
>> USF. A lot of motivation for me to work on USF has been in hopes of
>> the project competing in Google's Android Developer Challenge 3 later
>> on this year. I am not even sure if it is going to happen again yet
>> but I love being prepared. I believe that USF has a good chance at
>> competing in such a contest, and if it does, the project would receive
>> a large reward (tens of thousands of dollars) to fund further
>> development.
>>
>> What that means then, though, is that USF has to be in a workable,
>> playable, and enjoyable state so that the game gets ranked high by
>> judges (I believe that you can only win the contest by impressing
>> arbitrary people, so it has to be good). To that end, the game should
>> look good, be quick, and be fun.
>>
>> Based on my own experience with the game series, I recommend that our
>> first phase of development strive towards making USF accurately mimic
>> the gameplay physics and mechanics of the Melee series, my reason
>> being that Melee is by far the most popular of the Smash series, and
>> will be attractive to the smash community that I am a part of. It
>> would be good if a lot of gamers from the smash community volunteer to
>> test the game and let us know of any annoyances or bugs.
>>
>> With a combination of the above, I think USF could stand a good chance
>> of competing for the ADC, and it would be worth trying.
>>
>> --
>> Kizzo Kilgore
>> Computer Science Undergraduate
>> San Jose State University
>>
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>
--
Kizzo
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