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Hi Frederik, nice work. I'll try to take a look at it today or next week and see what I can do. I'll also ask the libfolks guys how to use it from Python. Patrick, if you need a hand with Java let me know ;). Have a nice weekend. On 25 November 2011 09:54, Patrick Seemann <patsee14@xxxxxxxxx> wrote: > Hello everyone, > > first of all thank you Frederik for creating the initial source structure > using the ubuntu-cli template! I will now try to add the basic lens daemon > (the one I was playing around with last week) to the source tree generated > by quickly. > > School has been keeping me quiet busy the last week(s), so I just wanted > to inform you that I'm also still interested in this project. I took a > rather important exam on Java in my computer science class this Thursday, > so I've spent every day of last week teaching myself as much about Java > programming as I possibly could ... Now I'm done with taking exams for the > moment :) > > Since we now have the basic source structure we should maybe start talking > about the specs for the lens. What do we exactly want it to do and first of > all what are our possibilities with libfolks etc. I've > recently stumbled across a very interesting mockup for a unity contacts > lens. I think it was included in the publicly available "Community Proposed > Unity Design" document on google docs. I will search for it and then send > the mockup later today. > > regards, > Patrick > > On Thu, Nov 24, 2011 at 10:19 PM, Frederik Elwert <frederik.elwert@xxxxxx>wrote: > >> Hello! >> >> I just found some minutes and created a basic source structure based on >> the ubuntu-cli template for quickly. The lens itself is not functional >> (it will not even load), but the basic files (the .lens file, the >> D-Bus .service file) are in place and the package builds. >> >> To grab the source, try this: >> >> bzr branch lp:unity-lens-contacts >> >> To create a package from the source, you can use this command: >> >> quickly package >> >> The lens daemon should live in the file 'lib/unity-lens-contacts'. I did >> not touch it (except move bin --> lib), so it is still a basic script >> file from the quickly template. If you want to play around with it and >> create a basic lens (or simply port Pablo’s lens), you should put your >> code into that file and remove whatever is unnecessary for our use case. >> >> BTW, I had to create the po/POTFILES.in file in order to make the >> package build. There seemed to be an issue with build_i18n when trying >> to build POTFILES.in on the fly. Might be because I moved bin to lib. >> >> So, now we have at least an initial playground. Happy hacking! :-) >> >> (If you have any questions, feel free to ask!) >> >> Frederik >> >> >> P.S.: If you are new to bzr, here is an introduction Thibaut pointed me >> to: http://doc.bazaar.canonical.com/latest/en/mini-tutorial/ If you want >> to publish your work, you should push it to your own branch, e.g. >> >> bzr push lp:~<your-lp-name>/unity-lens-contacts/<mybranch> >> >> Once your work is ready, I will merge it into trunk. >> >> >> -- >> Mailing list: https://launchpad.net/~ulc-devs >> Post to : ulc-devs@xxxxxxxxxxxxxxxxxxx >> Unsubscribe : https://launchpad.net/~ulc-devs >> More help : https://help.launchpad.net/ListHelp >> > > > > -- > Patrick Seemann > > launchpad: ~patrickseemann > irc.freenode.net: patsee14 > > > -- > Mailing list: https://launchpad.net/~ulc-devs > Post to : ulc-devs@xxxxxxxxxxxxxxxxxxx > Unsubscribe : https://launchpad.net/~ulc-devs > More help : https://help.launchpad.net/ListHelp > >
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