destiny team mailing list archive
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Message #00055
Re: Question Time
I'm going in to pick up a laptop from Christy on Friday, so I'll ask her
about vocab then. Also, I'm going to be making some additions to the
Question Generator soon, so be on the lookout for those.
On Wed, Mar 3, 2010 at 9:07 PM, Ian Crotty <archangel114@xxxxxxxxx> wrote:
> I recall that as well. Frogger's mechanics lend themselves to math the
> most. We could still allow them to do English at their own risk I guess.
> But as battleship doesn't have a strict time limit in the form of enemies
> chasing you, English would be a perfect subject for it. English is also
> more flexible to work with unlike math which has a strict x + y = z format.
>
>
> I think it would be conducive to our goals to get a vocabulary list from
> Christy as well as some information on what grammar work they are doing so
> we can generate these questions based upon what they are learning and so we
> can avoid trying to put them all together based on what we think.
>
> Ian Crotty
> UTS Hardware Technician
> Ball State University
>
>
>
> On Wed, Mar 3, 2010 at 9:02 PM, Zach Elko <zachelko@xxxxxxxxx> wrote:
>
>> The way I recall this conversation happening was that only Battleship
>> would be cross-disciplinary and that we would keep Frogger math-only.
>>
>> We could do it either way though, just as long as we did some play testing
>> on the English side of things to see what sorts of questions we could ask in
>> the Frogger environment pertaining to English.
>>
>> I encourage everyone to think on this and chime in with ideas.
>>
>> Zach J. Elko
>> Ball State University Unified Technology Support
>> Certified Hardware & Software Technician
>>
>>
>> On Mon, Mar 1, 2010 at 11:56 PM, Andy Elsten <aelsten86@xxxxxxxxx> wrote:
>>
>>> Ok guys its come to a point where we need more questions for the games we
>>> are making.
>>>
>>> The math questions I think are easy enough for the games we are making. I
>>> was thinking that the basic functions of math (+,-,*,/) would all be good
>>> question sets on there own and then maybe have some easy algebra with like
>>> fill in the blank or complete the problem type of questions.
>>>
>>> The problem I think is going to be the english side of things. I know for
>>> me sometimes it takes alot longer to think english out than it would for
>>> math or other subjects. Having said that I was wondering what you guys
>>> thought about english and grammer questions in the game. I figured we would
>>> cover spelling and fill in the blank vocab but grammer might be a little
>>> hard for them seeing as how they have to dodge things and read the question
>>> and find the answers all at the same time. So any thoughts on the type,
>>> kind, and difficulty of english questions would appreciated.
>>>
>>> Thanks
>>>
>>> Andy
>>>
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>>>
>>
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>>
>
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